#pragma once
#include "gameflashplayer.h"
class GameFlashPlayerAdapter :
	public GameFlashPlayer
{
public:
	GameFlashPlayerAdapter(void);
	GameFlashPlayerAdapter(FlashToolkit* flashToolkit);
	~GameFlashPlayerAdapter(void);
	void LoadGameMovie(enum E_GAME_BATTLE_ACTION action);
	void PlayGameMovie(enum E_GAME_BATTLE_ACTION action);
private:
	FlashToolkit* m_flashToolkit;
};

